# Ghostbusters: Rise of the Ghost Lord

**URL:** <https://forum.gbfans.com/t/ghostbusters-rise-of-the-ghost-lord/36265>\
**Category:** Ghostbusters Video Games\
**Created:** [December 9, 2022, 4:32am UTC](https://forum.gbfans.com/t/ghostbusters-rise-of-the-ghost-lord/36265 "2022-12-09T04:32:29Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![mrmichaelt](https://forum.gbfans.com/user_avatar/forum.gbfans.com/mrmichaelt/32/188045_2.png) [@mrmichaelt](https://forum.gbfans.com/u/mrmichaelt)\
**Post date:** [December 9, 2022, 4:32am UTC](https://forum.gbfans.com/t/ghostbusters-rise-of-the-ghost-lord/36265/1 "2022-12-09T04:32:29Z")

</div>

Coming out in: Fall 2023

> **[Ghostbusters: Rise of the Ghost Lord](https://ndreams.com/games/ghostbustersvr/)**
>
> Who they gonna call? You! Grab your proton packs, ghost traps, and up to three friends in this action adventure for Meta Quest 2 and PS VR2.

> **[Ghostbusters: Rise of the Ghost Lord on Meta Quest](https://www.meta.com/experiences/ghostbusters-rise-of-the-ghost-lord/4746232908818706/)**
>
> WHO THEY GONNA CALL? YOU!
> 
> ■■■■■■■■ your Proton Pack and experience the thrills and fun of bustin’ ghosts with friends in this made-for-VR adventure. 
> 
> BECOME A GHOSTBUSTER
> Immerse yourself within the Ghostbusters universe through the power of Meta...

First announced on April 20, 2022, the Ghostbusters VR game was revealed during the Meta Quest Gaming Show and a teaser was released. Up to four players can play together in co-op multiplayer but it can also be played by a single user.

[https://ghostbustersnews.com/2022/04/20/first-look-ghostbusters-vr-announced-watch-the-reveal-trailer/](https://ghostbustersnews.com/2022/04/20/first-look-ghostbusters-vr-announced-watch-the-reveal-trailer/)

> **[Ghostbusters VR Is Bringing Something Strange To Your Virtual Neighborhood](https://gameinformer.com/2022/04/20/ghostbusters-vr-is-bringing-something-strange-to-your-virtual-neighborhood)**
>
> Who you gonna call? Your friends to play this co-op game, of course! - Game Informer

> **[Co-op 'Ghostbusters' VR Game 'Rise of the Ghost Lord' Coming to Quest 2 & PSVR...](https://roadtovr.com/ghost-busters-vr-quest-2-announcement/)**
>
> First revealed at the Quest Gaming Showcase back in April as Ghostbusters VR, Sony Pictures Virtual Reality and nDreams today unveiled the name of their upcoming four-player co-op: Ghostbusters: Rise of the Ghost Lord. The game is slated to arrive...

It will be on Meta Quest and on Playstation VR2.

> <https://twitter.com/Ghostbusters/status/1534741607458557952>

Senior VP of Virtual Reality for Sony Pictures Entertainment, Jake Zim confirmed the game’s story is **not about [Ghostbusters: Afterlife](https://www.gbfans.com/shop/ghostbusters-afterlife) nor is it a sequel to it**. It is a new story and a new concept that ties closely back into elements that fans love about Ghostbuters. In terms of timeline, the story is set in modern day and maybe slightly into the future

> **[Ghostbusters VR Is 'Not a Sequel To Afterlife' But Features Plenty of...](https://www.ign.com/articles/ghostbusters-vr-not-sequel-to-afterlife-interview)**
>
> In a recent interview with IGN, Sony Pictures VR confirmed that Ghostbusters VR will not be a sequel to the 2021 film Ghostbusters: Afterlife and talked about the decision to set the game in San Francisco.

> [@](#):
>
> Who they gonna call? You!
> 
> ■■■■■■■■ your proton pack and Meta Quest 2 and step into the world of Ghostbusters in immersive virtual reality. Run your Ghostbusters HQ in a new city, San Francisco, and unravel a rich mystery in a new chapter for the Ghostbusters universe.
> 
> Wield iconic equipment as you track, blast, and trap ghosts in gripping encounters across an extensive and engrossing campaign. Go it alone, or as a team with up to three friends in co-op to defeat a ghastly new threat – the Ghost Lord. Continue the Ghostbusters’ legacy, protect the city from fiendish ghosts, and experience all the humor and frights from the beloved franchise.

> [@](#):
>
> Single user or up to four player co-op multiplayer. Three supported player modes can be used: sitting, standing, or roomscale. For sitting, a minimum play area of 3 feet by 3 feet and a rotating desk chair are recommended. A minimum play area of 3 feet by 3 feet to take steps are also recommended for standing. For roomscale, a play area of 6.5 feet by 6.5 feet is recommended for a Rift S. On a Rift, apps and games require three Oculus sensors and a play area of at least 6.5 feet by 5 feet is recommended. Genre is “Action, Adventure.” Supporting languages are English, Chinese (China), Chinese (Hong Kong), Chinese (Taiwan), French (France), German, Japanese, Korean, Spanish (Argentina), Spanish (Chile), Spanish (Colombia), Spanish (Mexico), Spanish (Peru), Spanish (Spain), and Spanish (Venezuela). Supported controllers are the Touch Controllers and supported platforms are Quest 2 and Meta Quest Pro. It is rated Teen for Violence and Crude Humor.

> [@Kingpin post\_id=4974053 time=1667244977 user\_id=76](#):
>
> ![image](https://discdn.gbfans.com/original/3X/1/e/1e2c99f9e67c32c5121c93210f2b41aa0a1bc170.jpeg)
> 
> With **_Ghostbusters: Spirits Unleashed_** having caught the attention of ghosthead gamers, it’s been easy to forget that there’ll be a [second Ghostbusters game](https://www.gbfans.com/forum/viewtopic.php?t=49582) coming out in the near future.
> 
> While details about the newly-christened **_Ghostbusters VR: Rise of the Ghost Lord_** remain limited, games company **nDreams** has confirmed that the game’s setting will be San Francisco, that it’ll be released on the **Meta Quest 2** & **PSVR 2** , and that it will be due out in 2023.

The story entails a San Francisco team having to solve a deep mystery and stopping “the powerful Ghost Lord and his band of malevolent ghosts from causing chaos.” The team’s Firehouse and [Containment Unit](https://www.gbfans.com/wiki/equipment/containment-unit) are a cable car station and retrofitted cable car. Their Ecto-1 will be different looking than the classic one. Players will also use a P.K.E. Meter and shoot out a Trap with a retractable device. Sony Pictures VR’s Riley Cooper mentioned [Jason Reitman](https://www.gbfans.com/wiki/people/jason-reitman) was able to play a recent build of the game and gave some direction that the equipment should be “a little bit makeshift, a little bit improvised.” A modern version of the Neutrona Wand was imagined, including a side handle. Customization are in terms picking the suit for one of four selectable characters. There will be tethering and overheating. Key art of the team and Ghost Lord were shown along with Mini-Pufts. Missions will have variety. One type of mission is “Exorcism Mode.” Another emphasizes the player walking around with the P.K.E. Meter. Another involves retrieving something then the ghosts show up. It will still be four-player co-op, balancing between "investigation and combat.

https://player.twitch.tv/?video=v1639697135&parent=forum.gbfans.com&autoplay=false

Trailer released.

[![](https://discdn.gbfans.com/original/3X/d/7/d7a28950c1874c5a1337cc2c211abfe3b61d09dd.jpeg "Ghostbusters: Rise of the Ghost Lord - The Game Awards Trailer 2022 | Meta Quest") ](https://www.youtube.com/watch?v=tYGEzkzndFc)

[![](https://discdn.gbfans.com/original/3X/d/7/d7a28950c1874c5a1337cc2c211abfe3b61d09dd.jpeg "Ghostbusters: Rise of the Ghost Lord - The Game Awards Trailer 2022 | Meta Quest") ](https://www.youtube.com/watch?v=tYGEzkzndFc)

---

<div class="post-metadata">

**Author:** ![RichardLess](https://forum.gbfans.com/letter_avatar_proxy/v4/letter/r/5f9b8f/32.png) [@RichardLess](https://forum.gbfans.com/u/RichardLess)\
**Post date:** [December 9, 2022, 7:10am UTC](https://forum.gbfans.com/t/ghostbusters-rise-of-the-ghost-lord/36265/2 "2022-12-09T07:10:05Z")

</div>

> [@mrmichaelt post\_id=4974990 time=1670560349 user\_id=24972](#):
>
> > [@Kingpin post\_id=4974053 time=1667244977 user\_id=76](#):
> >
> > ![image](https://discdn.gbfans.com/original/3X/1/e/1e2c99f9e67c32c5121c93210f2b41aa0a1bc170.jpeg)
> > 
> > With **_Ghostbusters: Spirits Unleashed_** having caught the attention of ghosthead gamers, it’s been easy to forget that there’ll be a [second Ghostbusters game](https://www.gbfans.com/forum/viewtopic.php?t=49582) coming out in the near future.
> > 
> > While details about the newly-christened **_Ghostbusters VR: Rise of the Ghost Lord_** remain limited, games company **nDreams** has confirmed that the game’s setting will be San Francisco, that it’ll be released on the **Meta Quest 2** & **PSVR 2** , and that it will be due out in 2023.
> 
> Trailer released.
> 
> [https://www.youtube.com/watch?v=tYGEzkzndFc](https://www.youtube.com/watch?v=tYGEzkzndFc)
> 
> [https://www.youtube.com/watch?v=tYGEzkzndFc](https://www.youtube.com/watch?v=tYGEzkzndFc)

God. If only there was a way to use the Spengler Wand and upcoming Haslab pack in conjunction with this. I’d buy a VR set JUST to play it that way and I don’t play video games like ever.

How effing awesome would that be? The Hasbro GB gear works with VR tech so that when you press the fire button, the Vr games responds accordingly. Oh man. I’m getting a nerd erection just thinking of that. There should be like an upgraded version you can buy. How hard would it be? I duno. But who here wouldn’t shell out $$$ for that immersive GB experience?

---

<div class="post-metadata">

**Author:** ![mrmichaelt](https://forum.gbfans.com/user_avatar/forum.gbfans.com/mrmichaelt/32/188045_2.png) [@mrmichaelt](https://forum.gbfans.com/u/mrmichaelt)\
**Post date:** [December 9, 2022, 11:13am UTC](https://forum.gbfans.com/t/ghostbusters-rise-of-the-ghost-lord/36265/3 "2022-12-09T11:13:13Z")

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> [@RichardLess](#):
>
> God. If only there was a way to use the Spengler Wand and upcoming Haslab pack in conjunction with this. I’d buy a VR set JUST to play it that way and I don’t play video games like ever.
> 
> How effing awesome would that be? The Hasbro GB gear works with VR tech so that when you press the fire button, the Vr games responds accordingly.

I’m sure it’s possible. The prop community is industrious. When [Ghostbusters: The Video Game](https://www.gbfans.com/wiki/games/ghostbusters-the-video-game), I’m pretty sure I saw photos/clips of fans who modded throwers to act as controllers for their XBox or PS3s.

---

<div class="post-metadata">

**Author:** ![jonxctrack](https://forum.gbfans.com/user_avatar/forum.gbfans.com/jonxctrack/32/187880_2.png) [@jonxctrack](https://forum.gbfans.com/u/jonxctrack)\
**Post date:** [December 9, 2022, 3:42pm UTC](https://forum.gbfans.com/t/ghostbusters-rise-of-the-ghost-lord/36265/4 "2022-12-09T15:42:57Z")

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Years ago, someone made the Nintendo Wii Controls into a [proton pack](https://www.gbfans.com/wiki/equipment/proton-pack).

[![](https://discdn.gbfans.com/original/2X/e/e8a828777e5976b2cf1efd41226fdb5411c30f16.jpeg "Ghostbusters Nintendo Wii Proton Pack") ](https://www.youtube.com/watch?v=zbmUZ-z7hLk)

With that said, this Rise of the Ghost Lord game looks clunky and the graphics are terrible. Hard pass for me.

---

<div class="post-metadata">

**Author:** ![csullivan1980](https://forum.gbfans.com/user_avatar/forum.gbfans.com/csullivan1980/32/19486_2.png) [@csullivan1980](https://forum.gbfans.com/u/csullivan1980)\
**Post date:** [December 9, 2022, 4:09pm UTC](https://forum.gbfans.com/t/ghostbusters-rise-of-the-ghost-lord/36265/5 "2022-12-09T16:09:12Z")

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> [@JonXCTrack post\_id=4975004 time=1670600577 user\_id=20770](#):
>
> Years ago, someone made the Nintendo Wii Controls into a proton pack.
> 
> [https://youtu.be/zbmUZ-z7hLk](https://youtu.be/zbmUZ-z7hLk)
> 
> With that said, this Rise of the Ghost Lord game looks clunky and the graphics are terrible. Hard pass for me.

I feel the graphics all ghostbusters games as of late haven’t been great. 2009’s video game, in my opinion, had the best graphics so far. Everything since looks too cartoony.

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<div class="post-metadata">

**Author:** ![rookie99](https://forum.gbfans.com/user_avatar/forum.gbfans.com/rookie99/32/188019_2.png) [@rookie99](https://forum.gbfans.com/u/rookie99)\
**Post date:** [December 9, 2022, 6:37pm UTC](https://forum.gbfans.com/t/ghostbusters-rise-of-the-ghost-lord/36265/6 "2022-12-09T18:37:54Z")

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I like a more cartoony/stylized Ghostbusters personally, but I get the complaints. The streams look weird, the equipment designs aren’t the strongest, and a lot of the ghosts seem more like plushies.

That said, if the games fun, I can look past a lot of that.

---

<div class="post-metadata">

**Author:** ![zeta-otaku](https://forum.gbfans.com/user_avatar/forum.gbfans.com/zeta-otaku/32/186411_2.png) [@zeta-otaku](https://forum.gbfans.com/u/zeta-otaku)\
**Post date:** [December 9, 2022, 6:41pm UTC](https://forum.gbfans.com/t/ghostbusters-rise-of-the-ghost-lord/36265/7 "2022-12-09T18:41:35Z")

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Still hate the title. The visuals look okay, but everything feels like “off brand, dollar store” Ghostbusters. I can understand the visuals not being super high quality since the Quest’s hardware, while impressive, isn’t bleeding edge. It does what it’s meant to very well, but it’s not a graphical powerhouse BECAUSE of that.

That said, the gameplay looks interesting. When I get a new VR headset, I’ll definitely grab this.

---

<div class="post-metadata">

**Author:** ![jonogunn](https://forum.gbfans.com/user_avatar/forum.gbfans.com/jonogunn/32/186058_2.png) [@jonogunn](https://forum.gbfans.com/u/jonogunn)\
**Post date:** [December 9, 2022, 8:57pm UTC](https://forum.gbfans.com/t/ghostbusters-rise-of-the-ghost-lord/36265/8 "2022-12-09T20:57:30Z")

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Damn I can’t justify buying VR just to play this

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<div class="post-metadata">

**Author:** ![rolandblais](https://forum.gbfans.com/user_avatar/forum.gbfans.com/rolandblais/32/112_2.png) [@rolandblais](https://forum.gbfans.com/u/rolandblais)\
**Post date:** [December 9, 2022, 9:36pm UTC](https://forum.gbfans.com/t/ghostbusters-rise-of-the-ghost-lord/36265/9 "2022-12-09T21:36:13Z")

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> [@jonogunn post\_id=4975013 time=1670619450 user\_id=23412](#):
>
> Damn I can’t justify buying VR just to play this

To be fair, there’s plenty of cool games to play with an Oculus Quest. I’ve had a Quest 1 since release day, and when the Q2 came out, I upgraded and gifted the Q1 to my Grandson.

There’s lots of good games but the one that takes up most of my time is [RealVR Fishing](https://www.oculus.com/experiences/quest/2582932495064035/), lol.

---

<div class="post-metadata">

**Author:** ![zeta-otaku](https://forum.gbfans.com/user_avatar/forum.gbfans.com/zeta-otaku/32/186411_2.png) [@zeta-otaku](https://forum.gbfans.com/u/zeta-otaku)\
**Post date:** [December 9, 2022, 11:31pm UTC](https://forum.gbfans.com/t/ghostbusters-rise-of-the-ghost-lord/36265/10 "2022-12-09T23:31:33Z")

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Before I had to sell mine, I LOVED playing the lightsaber dojo in the Vader Immortal games. You want a work out? There’s your cardio right there.

---

<div class="post-metadata">

**Author:** ![rolandblais](https://forum.gbfans.com/user_avatar/forum.gbfans.com/rolandblais/32/112_2.png) [@rolandblais](https://forum.gbfans.com/u/rolandblais)\
**Post date:** [December 10, 2022, 12:21am UTC](https://forum.gbfans.com/t/ghostbusters-rise-of-the-ghost-lord/36265/11 "2022-12-10T00:21:48Z")

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Yep! That and Pistol Whip! I called that the quad-killer.

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<div class="post-metadata">

**Author:** ![spectregater](https://forum.gbfans.com/user_avatar/forum.gbfans.com/spectregater/32/188308_2.png) [@spectregater](https://forum.gbfans.com/u/spectregater)\
**Post date:** [December 10, 2022, 12:43am UTC](https://forum.gbfans.com/t/ghostbusters-rise-of-the-ghost-lord/36265/12 "2022-12-10T00:43:32Z")

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Hard to believe this will come to PSVR 2 as well. Wonder if that version will get better visuals.

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<div class="post-metadata">

**Author:** ![mrmichaelt](https://forum.gbfans.com/user_avatar/forum.gbfans.com/mrmichaelt/32/188045_2.png) [@mrmichaelt](https://forum.gbfans.com/u/mrmichaelt)\
**Post date:** [December 10, 2022, 1:54am UTC](https://forum.gbfans.com/t/ghostbusters-rise-of-the-ghost-lord/36265/13 "2022-12-10T01:54:55Z")

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I’m considering it. But to those who played this type of VR console before, how “safe” was it? I’d be worried about throwing the controller out of my hand by accident and damaging it or the TV or tripping or walking into a wall…

---

<div class="post-metadata">

**Author:** ![prodestrian](https://forum.gbfans.com/user_avatar/forum.gbfans.com/prodestrian/32/186836_2.png) [@prodestrian](https://forum.gbfans.com/u/prodestrian)\
**Post date:** [December 10, 2022, 2:04am UTC](https://forum.gbfans.com/t/ghostbusters-rise-of-the-ghost-lord/36265/14 "2022-12-10T02:04:21Z")

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> [@mrmichaelt](#):
>
> I’m considering it. But to those who played this type of VR console before, how “safe” was it? I’d be worried about throwing the controller out of my hand by accident and damaging it or the TV or tripping or walking into a wall…

The controllers have straps that go around your hands so if you let go of a controller it will just dangle from your wrist, but also when you first switch on the headset it asks you to trace a “boundary” around the room (based on where you’ll be playing). If you walk too close to one of the edges of this boundary, you’ll see passthrough video fade in over the game so you’ll know you’re about to walk into something.

You basically just need to ensure that the edges aren’t too close to anything you might hit with your arms outstretched (eg your TV). It works surprisingly well.

[https://i0.wp.com/vrscout.com/wp-content/uploads/2020/10/Quest2Guardian.gif](https://i0.wp.com/vrscout.com/wp-content/uploads/2020/10/Quest2Guardian.gif)

You may also be able to play this game in a “Stationary Boundary” (eg sitting on the couch and using the controllers to turn/move around) but I don’t know for sure if they implemented support for this.

---

<div class="post-metadata">

**Author:** ![mrmichaelt](https://forum.gbfans.com/user_avatar/forum.gbfans.com/mrmichaelt/32/188045_2.png) [@mrmichaelt](https://forum.gbfans.com/u/mrmichaelt)\
**Post date:** [December 10, 2022, 2:25am UTC](https://forum.gbfans.com/t/ghostbusters-rise-of-the-ghost-lord/36265/15 "2022-12-10T02:25:18Z")

</div>

> [@prodestrian post\_id=4975022 time=1670637861 user\_id=50434](#):
>
> The controllers have straps that go around your hands so if you let go of a controller it will just dangle from your wrist, but also when you first switch on the headset it asks you to trace a “boundary” around the room (based on where you’ll be playing). If you walk too close to one of the edges of this boundary, you’ll see passthrough video fade in over the game so you’ll know you’re about to walk into something.
> 
> You basically just need to ensure that the edges aren’t too close to anything you might hit with your arms outstretched (eg your TV). It works surprisingly well.
> 
> [https://i0.wp.com/vrscout.com/wp-content/uploads/2020/10/Quest2Guardian.gif](https://i0.wp.com/vrscout.com/wp-content/uploads/2020/10/Quest2Guardian.gif)
> 
> You may also be able to play this game in a “Stationary Boundary” (eg sitting on the couch and using the controllers to turn/move around) but I don’t know for sure if they implemented support for this.

Good to know. Thanks!

Yeah, on the meta quest page, it says it will be available in 3 modes: sitting, standing, and roomscale/Rift.

---

<div class="post-metadata">

**Author:** ![one-time](https://forum.gbfans.com/user_avatar/forum.gbfans.com/one-time/32/188339_2.png) [@one-time](https://forum.gbfans.com/u/one-time)\
**Post date:** [December 10, 2022, 5:35pm UTC](https://forum.gbfans.com/t/ghostbusters-rise-of-the-ghost-lord/36265/16 "2022-12-10T17:35:16Z")

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> [@csullivan1980 post\_id=4975005 time=1670602152 user\_id=27122](#):
>
> > [@JonXCTrack post\_id=4975004 time=1670600577 user\_id=20770](#):
> >
> > Years ago, someone made the Nintendo Wii Controls into a proton pack.
> > 
> > [https://youtu.be/zbmUZ-z7hLk](https://youtu.be/zbmUZ-z7hLk)
> > 
> > With that said, this Rise of the Ghost Lord game looks clunky and the graphics are terrible. Hard pass for me.
> 
> I feel the graphics all ghostbusters games as of late haven’t been great. 2009’s video game, in my opinion, had the best graphics so far. Everything since looks too cartoony.

I agree. Also GBTVG (the realistic, non Wii version) could be played in 3D which was kind of like VR

---

<div class="post-metadata">

**Author:** ![mrmichaelt](https://forum.gbfans.com/user_avatar/forum.gbfans.com/mrmichaelt/32/188045_2.png) [@mrmichaelt](https://forum.gbfans.com/u/mrmichaelt)\
**Post date:** [January 24, 2023, 10:40pm UTC](https://forum.gbfans.com/t/ghostbusters-rise-of-the-ghost-lord/36265/17 "2023-01-24T22:40:53Z")

</div>

Oculus website has a release date of June 1.

[https://ghostbustersnews.com/2023/01/24/ghostbusters-rise-of-the-ghost-lord-gets-tentative-release-date/](https://ghostbustersnews.com/2023/01/24/ghostbusters-rise-of-the-ghost-lord-gets-tentative-release-date/)

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<div class="post-metadata">

**Author:** ![Seth\_Rex](https://forum.gbfans.com/letter_avatar_proxy/v4/letter/s/f19dbf/32.png) [@Seth\_Rex](https://forum.gbfans.com/u/Seth_Rex)\
**Post date:** [April 29, 2023, 2:33am UTC](https://forum.gbfans.com/t/ghostbusters-rise-of-the-ghost-lord/36265/18 "2023-04-29T02:33:34Z")

</div>

I hope that like with Star Trek: Bridge Crew, there’s a patch to make it so you can play without VR.

---

<div class="post-metadata">

**Author:** ![spaceballz](https://forum.gbfans.com/user_avatar/forum.gbfans.com/spaceballz/32/187389_2.png) [@spaceballz](https://forum.gbfans.com/u/spaceballz)\
**Post date:** [June 1, 2023, 6:20pm UTC](https://forum.gbfans.com/t/ghostbusters-rise-of-the-ghost-lord/36265/19 "2023-06-01T18:20:03Z")

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New trailer, looks like they pushed the release date to the fall to coincide with the release of the new Oculus Quest 3:

[![](https://discdn.gbfans.com/original/3X/2/5/25253dee8dae343fd7d16028944aca881bd79b19.jpeg "Ghostbusters: Rise of the Ghost Lord | Story Trailer") ](https://www.youtube.com/watch?v=GOxPtuTUwI0)

---

<div class="post-metadata">

**Author:** ![zeta-otaku](https://forum.gbfans.com/user_avatar/forum.gbfans.com/zeta-otaku/32/186411_2.png) [@zeta-otaku](https://forum.gbfans.com/u/zeta-otaku)\
**Post date:** [June 1, 2023, 6:34pm UTC](https://forum.gbfans.com/t/ghostbusters-rise-of-the-ghost-lord/36265/20 "2023-06-01T18:34:58Z")

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Glad the gear isn’t white anymore, but still really not feeling the visuals (or the title) for the game. The story intrigues me though.

[Next page](https://forum.gbfans.com/t/ghostbusters-rise-of-the-ghost-lord/36265.md?page=2)
