Bill Murray: Ghostbusters 3 -VS- Ghostbusters Reboot 2016

You know, everybody’s characters seemed out of place and over the top in this film. Except for Ernie’s performance, even when he was interacting with Patty it seemed like he brought out a legitimate performance out of her character there too. He still gots it!

Agreed he was great! I wonder if that has more to do with the fact that he’s not a comedian.

He phoned both of them in. He does a lot of calling. :lol:

I don’t think SP Imageworks outsourced anything to ILM… :slight_smile:

Okay, fair enough.

Though anything Tom Rothman supposedly said should be taken with a shaker of salt, slice of lime, and a quart of tequila, the rest of the analysis seems pretty solid.

I like wondering if sometimes things behind the scenes are not what they appear. Out of curiosity, if there is a simple answer that explains why things happened the way they did, I’d like to know. If Bill Murray was the holdout that kept GB3 from getting made, then why was the reboot made right after Harold Ramis died, with Murray in the reboot?

My reasoning: because they really wanted to make one, but could not get the script right, and with the man dying who could pull back the craziness of Dan’s scripts Dan and Ivan finally allowed others to take a crack at it? Which evolved into someone wanting to do a stand on its own story. Which evolved into a ‘reboot’.

I believe Bills problem was he did not want to be Venkman again, he had no problems being in a GB movie otherwise.

To repeat something I said elsewhere, because it seems relevant:

No I’m pretty sure GB2 had more FX shots than the first film. They kept adding things don’t forget. I’ve read the exact number of shots somewhere but I know it was more than GB1.

Oh that may very well be, we’re just wondering if it felt like the FX took over the movie.

It’s possible. According to Ghostbusters The Ultimate Visual History (Page 157) ILM had to complete nearly 180 effects shots (like you said they kept adding to that total.) The final number I’ve heard for the amount of effects shots in GBII is 200, exactly the same as the first one. There’s also a quote by Reitman (Page 181:)

They probably have around the same amount of effects shots, since it’s possible Ivan was factoring in the in-camera effects.

Well, I know I felt it was pretty ineffective.

Sorry, I couldn’t resist.

Wakka wakka!

I think this was probably it ot be honest.

There definitely felt like there were less effects in the sequel.