Definite texture masking guide?

Sorry, I thought I knew this, but have seen so many build threads where people have masked off different parts, the packs in the reference section look too dusty to conclusively say, and I couldn’t find an existing thread, so I’ll come out and ask it.

Is there a “definitive” thought on what parts of the shell should have orange-peel texture and what shouldn’t.

I am 100% sure the following parts should not:

N-FILTER

POWER CELL RIBS

CRANK BOX RIBS

CRANK CYLINDER

GUN MOUNT RIBS

VACUUM HOSE BASE DISC

CLIPPARD VALVE BASE DISC

CYCLOTRON DISCS

PPD DISCS

Here are parts I am now unsure of texture:

Cyclotron plates

Power Cell (face)

Crank box (face / underside)

Every thread I see people do something slightly different. For shells by kit makers who do have texture built in, is there a standard? Or is it like fingerprints and everyone just has it slightly different?

What’s the consensus?

Cyclotron plates - I’d say the general consensus is to texture them. It looks very lightly textured to me and matches the rest of the cyclotron

image

Power Cell (face) - Untextured definitely

Crank box (face / underside) - The underside i’d say is textured. The face I don’t think was textured in the way we refer to “texturing”, but has some paint brush texture due to how they applied the gel coat to the mold with a brush.

For example in this shot it appears smooth:

image

In this shot you can see the brush marks.

image

It’s quite hard to replicate exactly because the general consensus is that they didn’t intentionally texture the pack, but instead some of the texturing comes from the foam/wood parts the master mold was created from