Long time since I’ve been around here, certainly for posting, but still read the boards and made a few orders a couple of years ago for replacements pack parts. Can’t believe it is 11 years since I built that thing!
Anyway, with the release of Microsoft Flight Sim 2020 I thought I would take a tour around the city of New York to see if the locations are replicated as real life counterparts in the game. The game uses imagery from Google Maps to recreate landscapes around the world.
So in an ICON A5 (stunning small plane) I flew from LaGuardia Airport in queens over Manhatten to the following locations:
Although, low resolution generated 3d buildings, the results were amazingly good. One of the locations amazingly so! So if you are interested in taking a look then feel free to pop over to the video at:
For anyone intersted in specs and stuff my PC is as follows:
CF791 3440 x 1440 monitor (hence the widescreen aspect ratio)
The odd thing is that your video makes NYC feel larger than my physical memories of it. Even when I was on approach to Laguardia, it felt like I was looking down on a miniature city, spotting things like the Museum at Battery Park which I’d been studying on Google Earth in prep for the trip.
Even my hosts, who’d been living in Brooklyn for eight months, said they’d experienced a similar feeling, that New York City was both bigger and simultaneously smaller than they’d expected.
For this Englishman (briefly) in New York, the city was just soo much bigger in scale compared to my side of the pond. The only time it seemed small was through the plane window as I was heading back home.
It is strange. I had a similar thing when I was finding 55 Central Park. It was further down than I expected but the street was a lot longer than I remember!
As the game topography is taken from Google maps it is to scale but there is definitely a warped perception in my memory of the actual scale of it! What I did realise is how much of a walk I did from Battery Park to the hotel at Central Park!