Proton Pack Sounds.

I had a hell of a time trying to find the proper soundbites for the proton pack, looked everywhere and there was just nothing out there. There was one site that had a recording chipset all set up with all the sounds pre-installed, but they wanted $300 for the thing. I figured I could just mod a recording chip from Radioshack and make it work, which is what I did. The best I could find that somewhat works is a soundbite of an electric hydroplane engine fireing up. It works, would fool most people, but it just doesn’t have that right feel to it for me. So where would I go to find the sound files for the Pack. This site was recomended from another board, but as it’s being re-designed, I guess I’m kind of out of luck, and I certainly can’t see paying $300 for a chipset that I can get the same effect from with a $10 recording chip from Radioshack and a little creative wiring.

I’m sorry I don’t have an answer for you, but I do have a question… What exactly did you buyat Radio Shack and what did you do to modify it? That is one thing my packs have always lacked, sound. Any help or advice you could pass along would be appreciated… Actually, now that I think about it, not too long ago, I did a google search for “proton pack sound” and I found a web site with .wav files of the gun firing and the pack powering up. Hope that helps a little?

Well, I tried the same google search several times over, and never could find any .wav files anywhere, so alas I finally gave up. As for your question, for $10 you can get a 20 second recording module chip, it had a push button on the front of the chip to play the sound, and a sepirate button for recording. both the sound and recording are done through the speaker, though the quality of both the sound and recording through this method are quite poor. What I did was remove the activation button from the chip, (quite easy, just remove the tab on the back of the metal button holder, and it comes right off) I then soldered wires to each side of the preasure pad for the button.

You’ll note that touching these wires activates the sound. I tinkered around with it a bit, and found that once the triger is activated it doesn’t turn off till the sound is finished playing, though it will only play for however long you record for. I was hoping to wire in these two wires to the same toggle switch that opperated the lights in the wand, so when I power up the lights on the wand, I’d get the power up sound to play, but alas it didn’t work. The best solution was to hook them up to a small push button switch. Hitting the button activates the sound, so just a light tap on the button and the sound activates and plays through.

Like I said, the speaker was of poor quality for both play-back and recording, so I removed the small speaker. First I found an old set of headphones, cut the cord off, and hooked the wires up to the wires commng off the chip that were previously hooked to the old speaker, that way I could just simply plug them into a jack on my computer and play the sound I found for it, and press the record button while the sound file was playing through my computer, that way there wouldn’t be any background noise and you get a nice pure solid sound. After I got the sound recorded I unhooked the headphone wire, and wired it in directly to a larger speaker that would play more clearly and louder. My wires run through the hose from the gun directly into the pack and then into a speaker that is hidden in the top of the pack, so it plays nice and loud in an upward direction so as not to be muffled by the rest of the pack.

The chip is reletively small, and runs off a single 9V battery, so the chip fit nicely inside the casing for the gun, which is set up with an access pannel so I can get to it to change batteries. Though now that it is all in and wired, it would be quite tricky to pull it all back out and record a new sound, so to be on the safe side, I removed the recording button (which was probably the intent of the design as it is sepirate from the rest of the chip where as the original play button was directly on the chip.

The sound I used works prety good, but for all the work and trial and error I put into it, I really would have much prefered to have the real powerup sound used in the movie, though now, even if I were to get my hands on it, I don’t think I could re-record a new sound on it.

I suppose I could do the same to get the sound of the gun firing, just get a second chip and wire it in the same way as the last one, just add another push button, and be able to hit that the same time I hit the button that activates the light in the wand tip for the lazer effect, I just never got around to it, and the like could be said for adding as many sounds as you wanted, provided that none play for longer than 20 seconds and you have enough room for all the chips and 9V batteries. So, basicly for the price of two chips, and the wires and speaker, roughly about $30-$40, along with a lot of patience, you could create the same effects that Hyperdyne Labs wants $490 for.

This site has the sounds you need HProps Ghostbusters Sounds

CaptainN

**DUDE, I KNOW WHAT YOU CAN DO!

**

ok, you need a router, it is an electronic component that will allow you to have more than one energy source ( for example, two sets of light with their own batteries ) to one toggle switch or push button. I did it with my pack lighting.

In my packs I have 4 sets of lighting, one of a 12v hooked up to a blue light, one of the radio shack blinking led, and two sets of two lights hooked up to 4 AA each. These four sets of lighting all go on when I flip 1 switch. If you need a diagram I can send you one, just write me at my e-mail

[email protected]

Its a cool thing! :smiley:

The hyperdyne labs kit is pricey, for sure.

It also will rock your socks off, it is LOUD and Clear.

I got the one with the 40watt amp and the 8" woofer and tweeter.

People near me at the convention who were not watching me jumped whenever I powered up the pack.

As shipped, it does the powerup, hum, firing, powerdown, two short music clips (dramatic, and main theme), and the whole ghostbusters theme by Ray Parker Jr. There is room to add another clip into the compact flash card, and I will add the Theme from RunDMC from Ghostbusters II.

All selectable from one push button, very easy to use.

Pricey, but high quality and worth it.

Phil

Martian263, Thanks for the tips on the radio shack parts! I have begun construction on my proton pack for Halloween '06. And if I don’t have the money for the hyperdyne kit, I’m definately going your route.

Peace!

To save you guys the effort, the radio shack recorders aren’t worth it. They don’t have any high or low end, only mid range. 90% of all the GB sound clips are high and low, not really mid. So when you play it back, you might hear a click, and something faintly reminiscent of the sound, but it won’t be right. You really are better off with the pricey hyperdyne kit.

Whats an easy way to add sounds on your proton pack thats quick and simple :smiley:

Oh man. Yesterday, I found a great speaker from sony. Its about eight inches long and is pretty thin. When painted black, I am sure it can rest easy inside the alice pack frame. I hooked it up to a small mp3 palyer i bought from CVS and attatched it to my pack. The mp3 player will prob eventually be connected to the gun (but its removeable if you want to show accuracy. I saved the pack starting up sound and the netrona wand sound from Hprops on the mp3 player. It sounds awesome!

Great Idea :smiley:

A custom GB sound board that is plug and play 8)

And as stated above the cheap digital recorders are geared for the human voice range, they can’t and don’t reproduce the full spectrum of sounds…

Were Could I find something like that?

Eh, I’ve used that 10 buck radioshack sound chip, It sucks.

I have my Sony MP3 player hooked up to my Radio shack voice amp. I can play a mix of sounds (powerup, hum,firing,powerdown) in sequence as well as the GB theme music all at the touch of a button. The voice amps are about $60 and the MP3’s are cheap now (as low as $19) it has plenty of volume! So for less than $100 its a cheap alternative to a Hyperdyne kit but I would like to have one some day.

Oh and I tried the voice chip module with the sounds, it did not work! Save your money :slight_smile:

Hey irricanian, where do you keep ur mp3 player? Is it exposed? attached to ur gun?

im going with an external speaker that can attach to an MP3 player, but I was to get something that sounds decent. Anyone have any suggestions on how to know how loud something can go without busting open the packaging in the store and plugging in right there? Is there something in the specs on a box that will let me know if its sounds like a gameboy vs. the big @ss speaker in the beginning of back to the future :slight_smile:

For speakers get ones matched to your audio equipments output levels… And generally the bigger and heavier the magnet the better the speaker… But, for small amplification levels like this cheaper speakers will probably sound just as good…

Yeah the Db rating, but since there is no real standard on how it is actually measured it can be deceiving… Most companies will measure under the perfect conditions with the optimal tone and the best distance for the unit… I have read articles where companies have actually had a continues stream of freon over amplifiers to get the MAX rating hardly real world but hardly false as it will reach that rating under the ‘perfect’ conditions… Also note the volume goes hand in hand with the power supply, bigger better power supply bigger sound for longer…

Although a general rule of thumb on audio equipment you get what you pay for…

thanks for the insight…you know…i anticipated that you would be one of the first to respond to this question :slight_smile: