He was pointing it out to you since you decided you need to let the person know they left things out when the topic title says WIP,which stands for Work In Progress.
<— 3D artist for 10 years, Maya user for 6 years- degree in 3D animation…
The first sentence in your post is something I’ve wanted to be able to say for many years now… I’m jealous ![]()
Oh and the HGA needs to move out more, away from the motherboard.
that’s really cool! That would be cool as is for a poser guy special effect like a GB falling off a cliff or something…
after seeing the game pack every time i failed a mission on GB Game i got onto modeling and got some new pics for you guys of the gun,
Yes this is still very work in progress,
Got to work on textures after all the modeling is done.
How nasty is that polyount wise?
around 100k , im not going for a game size poly count, i might normal map the hose as the are stupid amount of pollys but that about it at the moment, i might make a game variant but no plans too, i just want to make a photo realistic render,
Does anyone have any decent blueprints eg side top front back of ecto 1? im struggling to find some on the net. i have the model kit so i can use that
I was considering poserizing it for Poser, but even that polycount is high. (It uses items between game optimised polycounts, and full pro cgi polycounts.)
I still might see what I can cobble up one of these days myself, or maybe one of the polycount reducers could get something lower polycount and useable.
almost finishing modeling off the wond section
If i got anything wrong let me know, there is so many slightly different made ones out there, i tried to you Stefans plans and the pictures from the real pack.
I can strip the model out so its alot less high poly but this would make it look alot more like game pack with the rough jaged cyclinder etc..
To me it looks like the “box” at the front of the gun body onto which the barrel is welded to, is a bit too tall.. No?
From what I remember, the barrel is pretty centered in the Y direction.
Looks nice, but you still haven’t fixed the part on the tip of the gun barrel. Where the orange light goes.
Yeah the gun ear that has the push button and the orange hat light is supposed to be thinner
thereshot glue or something on the bottom of it in this picture, so just ignore that…but you can see its just a thin piece
this pack is looking absolutely fantastic. Keep up the great work.
Hey matt, do we know what the diddlio is on the two wires going through the front banjo?
No clue.
The 2 wires going through the front banjo are to the flash bulb they have at the end of the gun barrel. They had the flash bulb on there so the people doing the special effects had something to signify when the actors were firing the props.
The 3D model you have put together does look amazing btw. Can’t wait to see what else you do with it.
finaly started working on some textures just a black base metal texture so far, i have decided to make a low poly (game) version. im planning on sclupting a ghostbuster to to practice my zbrush skills, i will post more when i get around to the pack section.
Don’t forget then the free zbrush update next week!
Shadowbox looks amazing!
Nice detail !
Needs more light in the render.
Add an ambient light just for the progress renders to eliminate all the dark spots.











