Building a GB Card Game

Hello,

I am currently working on a GB Card Game and I would love to get some feed back on the direction the game is going.

Essentially the game takes place well after GB2 and the team has been reduced to urban legends. There hasnt been a sighting for a few years and the team have essentially moved on.

Out of no where there is a paranormal disturbance and the Ecto Containment Unit errupts and all hell breaks loose…literally.

The mayor has no choice but to ask the Ghostbusters to come out of retirement and save the city once again.

The game is for 4 players, each player is a Legendary Team Member. There are location tiles which are haunted and as the game goes on more spectres will appear.

You draw equipment, opportunity, para, and experimental tech cards which set the tone for your turn. Each Legend has a certain number of Health, Strength and Equipment they can have active.

The goal is to work together and capture and store all ghosts clearing all location tiles. Once this is done the game is over!

If a player falls during a bust, they flip their Legend card over and they are now a ghost version of themselves and the dead now are trying to clear the locations of busters.

Dice will determine the outcome of wrangles and trapping as well as equipment functions and/or malfunctions.

I have the tiles and the deck designed as well as a draft of play and rules.

I would love to hear from you all if this sounds like something worth playing/persuing.

Thanks everyone!

Jeremy