Thought you might enjoy this - Resculpting the Venkman face today for our Shakems and wanted to post an in progress pic…
I never show the digital sculpts because they can be kinda strange to look at, but just keep in mind this is face only - Hair, ears, etc.. will be added later!
Hahaha, Yeah, they are. However, it brings up several issues, which could be fixed before the final sculpt is made.
Make the nostrils and bridge of the nose wider.
Bring up the mouth a bit
Bring up the chin, making the jaw-line weaker
Over-hang his brow to create the interesting fold he’s always had
taper the inward slope of the eye socket, so the indents surrounding the eyes are less squared-off
Once again, I like the original design, these are simply things you may want to look into.
For additional reference, I would consider using a lot of images from Ghostbusters: The Video Game, as they had to render the exact same thing as you, and were very successful in the accuracy of the model.
This is probably a better way to compare the sculpt to the actors face - Albeit, a goofy looking way…
I went through the same thing when looking at the mouth - - it looks WAY to low… So I raised it - But then I lowered it again because even though it LOOKED right, it wasnt right… Its a really strange optical illusion - - Please dont take this as me saying "Well I think the sculpt is perfect… " etc.. totally not and I appreciate critique (I mean, it is WIP) - But this is probably a better example:
Is getting Bill Murray’s approval gonna be a problem, or did he already sign off on his likeness?
Also I just want to say that working with this community to try to give us the best product possible is really appreciated, especially after dealing with a certain other company who couldn’t care less for three years or so.
Oh my God you are right. Hahaha. I’m working on a simultaneous sculpt with a character with a crazy cleft chin and it must have just been on my mind. Ha. Thanks. :).
The new slimer looks like an excellent version, but this just leaves me cold, looking far too generic to me.
The basic shape of the head doesn’t look right at all to me, the front cheeks don’t look right, the nose looks like it should be wider, just lots of things adding up to something bland.
I don’t really see Murray at all in it. Are they working in zbrush?