it was a heavy burden to bare but i got through the head scratching and hair pulling torment of this being my very first attempt at 3D modeling!! i prefer “digital prop building” for this one reason, if you mess up, just press Ctrl + Z!!
i got caught up in this so much i hardly captured pictures on its progress, and towards the end i got really eager to finish it so im sorry for lack of pictures on the textureing.
software used:
3ds max 9
adobe photoshop cs4
first texture idea
next ill be working on a proton pack! cheers for viewing peeps
thank you kingpin! some areas need a little touch up still, but that can wait.
that’s a negative slimeguy, the cartridge and shell are both just individually grouped together for now so i can slide the cartridge out or un-group it all to edit any vertex’s ect…, thinking about making an inside to the cartridge and posssssssibly adding a sort of skeleton to the door hinges so they can open, but im still pretty new to 3D modeling
as i said CPU64, im new to this, only been doing it for about a month, still have ALOT to learn, any tips would be greatly appreciated! and the vhook is under it, but thanks for the comment